I worked as a character and prop 3D artist. Tasks include the modeling, texturing, and rigging of
characters and props for the Sims 2 console video game.
Characters and props built to concepts artists designs.
I created LODs for characters and props according to pipeline
standards. I worked with engineers to solve art integration bugs in the
character creation portion of game engine
3D ASSETS (CHARACTERS)
I worked as a character and prop 3D artist. Tasks include the modeling, texturing, and rigging of characters and props for the Sims 2 console video game.
Characters and props built to concepts artists designs.
I created LODs for characters and props according to pipeline standards. I worked with engineers to solve art integration bugs in the character creation portion of game engine
3D ASSETS (PROPS)
I worked as a character and prop 3D artist. Tasks include the modeling, texturing, and rigging of characters and props for the Sims 2 console video game.
Characters and props built to concepts artists designs.
I created LODs for characters and props according to pipeline standards. I worked with engineers to solve art integration bugs in the character creation portion of game engine
3D ASSETS (CHARACTERS)
I worked as a character and prop 3D artist. Tasks include the modeling, texturing, and rigging of characters and props for the Sims 2 console video game.
Characters and props built to concepts artists designs.
I created LODs for characters and props according to pipeline standards. I worked with engineers to solve art integration bugs in the character creation portion of game engine